Tuesday 14 June 2011

IGM - 5 Indie Games That Will Mess With Your Head



If there is one genre or collection of games that can only really be found within the indie gaming scene, it is experimental games. On my many trips around the net I often stumble across some games that astound me for various reasons. I am specifically interested in games that blow my expectations out of the water and completely surprise me by bending or just completely abandoning typical conventions of game design.

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IGM - 1916: Der Unbenkannte Krieg Review



As far as delivering an experience goes, 1916 is outstanding and will remain as one that will stay with me. The game immediately draws comparisons to Amnesia: The Dark Descent due to the horror it is able to induce into its players. To get the full experience of 1916 requires a playthrough in the dark with headphones on, the game design does the rest. As far as atmosphere goes, the game gets it right. I am in love with the visual design especially. Admittedly the graphics let the game down in places, but the ‘authentic’ black and white, grainy style really adds to the grim setting of the game. The first person perspective and lack of HUD only enhances this further and allows the player to get really immersed into the environment.

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Hooked Gamers - The Elder Scrolls V: Skyrim Preview



One of the most anticipated titles of the year is The Elder Scrolls V: Skyrim. With long-time competitors Bioware being shunned by players, Bethesda has an opportunity to seize the day. The pressure is on them more than ever to deliver the game that players are hoping for. Failure to do so could potentially mean that this year will see the fall of not just one, but two heavenly figures from the sky.

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Hooked Gamers - L.A. Noire: Error, Does Not Compute



L.A. Noire is undoubtedly one of the most important games in video game history. Its release is significant as it marks the point at which the line between cinema and games blurs. Some would argue that Heavy Rain did a lot to meld the two and, being released in 2010, beat L.A. Noire to the punch. This is true, but it didn’t go far enough. L.A. Noire’s film noire ambiance and unique style of play make it the first game to truly straddle the threshold.

But... is that a good thing? I am not so sure.

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