Thursday, 29 September 2011

IGM - A Game of "Grutte" Proportions: An Interview With Triangle Studios About Cross of the Dutchman


 Triangle Studios are a Dutch development company who were founded by Remco de Rooij and Timen Rienstra after they had graduated from the NHL University. They now have a small team to work alongside and are currently developing their first original project. Cross of the Dutchman is based on the local Frisian legend surrounding the mighty, seven foot tall “Grutte” Pier Donia. The legendary figure is seen as a pirate by some, and a liberator by others. Remco found the time to sit down with us and talk about how they were packing all that man into their game.

CLICK HERE TO READ FULL ARTICLE

IGM - Riding Out The Storm: An Interview With Rob Storm About Project Stormos

 
 Superboss Games’ hardcore platformer has you practically flying a robot around its non-linear levels. It’s a platformer that works best when you do not touch any platforms at all. The game also comes with a fantastic level editor so that the community can generate their own content and share their ideas. The game has more or less come out of nowhere and despite having only a short lifespan and not even being released yet, the reception thus far has been far greater than the developers could have anticipated. Currently, Project Stormos is seeking more funding via Kickstarter so that more levels can be added, and work on a console port can be started. We managed to grab some time with Stormos’ eager developer, Rob Storm, and question him about our new fascination.


CLICK HERE TO READ FULL ARTICLE

Monday, 19 September 2011

Hooked Gamers - Serious Sam 3: BFE Preview


 This year we have had the disappointment of Duke Nukem Forever; a game that many hoped would revamp the classic shooter for a modern player base. In the same year, Croteam are attempting a similar effort with Serious Sam 3: BFE. Although some may still be licking the wounds that Duke Nukem Forever lacerated upon them, be assured that Serious Sam 3 is everything that you would hope for it to be. Seriously.
 
CLICK HERE TO READ FULL ARTICLE

IGM - Parasitus Zero Review

Are you one of the many relentless warriors, frantically launching cheeseburgers (with bacon) down that plunging throat of yours in hope of one day bringing forth a self-imposed heart attack? Well, stop now! Put that greasy burger down as there is a much simpler solution to incite a cardiac arrest. Simply pick up Parasitus: Ninja Zero from the Xbox Live Indie Games section and play until you clutch your heart-bursting chest in joy…and immense pain.
  CLICK HERE TO READ FULL ARTICLE

Hooked Gamers - R.A.W. - Realms of Ancient War Preview


 You may be forgiven if you happen to glance at R.A.W. (Realms of Ancient War) and instantly adopt an expression of discontent. Your next choice of words are bound to be "not another Diablo clone!" Well, the developers actually prefer the comparison to Baldur's Gate: Dark Alliance, so take your pick. Now that we all know where we stand with Wizarbox's fantasy hack 'n' slash, the question is whether it will actually be worth picking up as we await the eventual date of Blizzard's third. We went hands on with the game at this year's Gamescom and can say that despite being one of the most generic games alive, it is still fun to play.


CLICK HERE TO READ FULL ARTICLE

Tuesday, 13 September 2011

GameTunnel - August 2011 Indie Games Round-Up


 Game Tunnel is proud to publish the first truly new Independent Video Game Round-up in almost 2 years. The Monthly Round-Up was a staple of the old Game Tunnel. Welcome to the August 2011 Independent Video Game round-up, the latest in our long-running panels that review all the latest Indie games. Read reviews from each of the panelists on all 10 games in the August Independent Video Game round-up.


CLICK HERE TO READ FULL ARTICLE

Saturday, 10 September 2011

IGM - Hard Reset Review


When a game goes out of its way to try and revitalise a style of game that has seemingly gone out of fashion, I am immediately inclined to nod approvingly while politely applauding. Hard Reset is one of those. While it may appear to be a classic shooter at face value, it does break a few rules of the genre. Unfortunately, this turns out to be a slight degradation on top of the old formula, rather than the refreshing quip of innovation that it so clearly wants to be.


CLICK HERE TO READ THE FULL ARTICLE