Wednesday, 7 December 2011

IGM - Riding The Space Wave: Ryan Vandendyck On Waveform

Eden Industries is a newly formed independent game studio on the block, currently hard at work on their debut game, Waveform. Completely unlike anything we have ever seen before, Waveform has you controlling the amplitude and wavelength of a wave of light as it travels through space. The idea is collect and void certain objects along the way; the game is simple but progression bleeds into a steadily growing complexity.

 The game’s head developer Ryan Vandendyck found the time in his busy schedule to sit down with us and talk about Waveform; everything from how it started off as a part time project to it’s final destination on Steam in February 2012. Read on to find out how, of all things, Mario helped shape Waveform to what it is today, as well as how important community feedback was to altering the design and ideas present in Waveform.

IGM - Pudding Panic Review

For once, I saw a wobbly green jelly and I didn’t immediately want to just gobble it all up. Instead, Pudding Panic‘s frightened (and tasty) protagonist has my deepest sympathies. The poor little bugger never knew how terrified he would be as he alighted the haunted house ride of his greatest nightmares. If it was possible to hug a jelly without destroying it, then I definitely would. The best that we can all do though, is to help him get through the ride without being scared to death; such is the premise of Pudding Panic.